LMBT leaves Inner Circle after four months
2025-05-28 15:19 (UTC)
Time: 2025-04-05 21:16 (UTC)
The situation seems paradoxical: the community is tired of the developers' silence, complains about bugs and the lack of new content, yet — oddly enough — continues to actively invest in cases. This indicates that the internal economy of
Context
Since the official release of Counter-Strike 2 in 2023, players and analysts have repeatedly raised the issue of "stagnation" in the project's development. Valve, as always, is in no rush to please the community with regular updates or feedback. Nevertheless, the case system — a key element of the game's monetization — continues to operate smoothly. Apparently, this is quite sufficient for maintaining stable revenue.
Record Numbers of March
According to a statistical tracker, 32,775,165 cases were opened in March, yielding Valve a net profit of approximately $81,610,160. It's important to note: these calculations do not include the cost of the cases themselves. And all this happened in a month when there were no major events or updates in the game, although at the very end of the month on the 31st, an update was released adding 4 more collections and a new case, totaling over 70 new skins in the game.
Once again, Valve proves it can generate colossal profits with minimal intervention in the product. This raises questions about the future of
2025-05-28 15:19 (UTC)
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