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Overview of Yunara's Abilities, the New Marksman in League of Legends

Time: 2025-06-16 16:01 (UTC)

Here is a detailed analysis of the new champion Yunara in League of Legends—a stylish Ionian marksman combining straightforward mechanics with the potential for devastating team fights. Her release is anticipated in patch 25.14 on July 16, 2025.

Who is Yunara?
Yunara hails from Ionia and was designed as a "classic marksman" in the spirit of Jinx or Sivir but with a magical twist. Riot positions her as an accessible champion for beginners, meaning her mechanics will be simple yet not primitive. Visually, she harnesses the power of stones and dream magic, while in gameplay, she resembles "heavy artillery"—with high AoE damage and crits.

Yunara synergizes well with items like Runaan’s Hurricane, Phantom Dancer, and Infinity Edge due to her extensive AoE damage and high crit chances.

Passive Ability — Vow of the First Lands
Every critical hit by Yunara deals an additional 10% magic damage. This ability makes her an intriguing choice for hybrid builds—auto attack damage is physical, but crits are supplemented with magic. A simple, concise passive ability in the "old school Riot" style, where a single line of text carries real power.

Q — Cultivation of Spirit
Passive: Auto attacks deal additional magic damage (5–25 + 10% AP) and grant a charge of Unleash. Maximum of 8 charges. Attacking champions grants 2 charges instantly.
Active: Yunara activates her power for 5 seconds, gaining a 40–80% bonus to attack speed. Auto attacks become AoE and deal additional on-hit magic damage (10–30 + 30% AP). Damage spreads to enemies near the target, and crits also spread.
Overall, the ability resembles Ashe's ultimate but with a mass effect. It works perfectly with Runaan’s Hurricane, allowing her to "flood" team fights with auto attack damage.

W — Arc of Judgement / Arc of Ruin
Basic form: A skillshot in a line. Slows the target by 99% and leaves a zone dealing periodic damage. Scales with AD and AP.
Enhanced form in ultimate: Transforms into the Arc of Ruin laser, piercing through and instantly dealing physical and magic damage. Cooldown is halved.
Cast speed scales with attack speed—W will fire more frequently and faster as stats increase.

E — Kanmei Steps / Untouchable Shadow
Basic form: Yunara gains 60% movement speed (up to 90% towards enemies) for 2 seconds. Grants unit collision pass-through.
Ultimate form: Transforms into a short dash, allowing her to pass through small walls.
A simple yet useful mobility ability for positioning in fights and escaping focus.

R — Transcend One’s Self
Activating her ultimate puts Yunara in an "awakened" state for 15 seconds:

Q lasts 15 seconds instead of 5.
W transforms into Arc of Ruin.
E becomes a dash.
Ability cooldowns are reduced.

Essentially, the ultimate just unlocks enhanced versions of her other abilities. No charge animation, no complex mechanics—just activate and fight.

Yunara is a champion for those who want to learn to play AD Carry without overloading themselves with complex combos. Her potential in team fights is enormous: mass damage, enhancements, simple abilities, good mobility. She is expected to fit into the summer meta and possibly even appear at Worlds 2025.

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